This week's assignment involved Upresing and UVing the Cannon Model in Maya, and then exporting it to ZBrush. I'd already submitted the first half of this task last week, so I forged ahead and sculpted the metal barrel a bit in ZBrush. I still have a long way to go.
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Reality, to me, will never be enough. It hasn’t been so far, and I doubt it will be in the future. I’ve been a serial escapist for as long a...
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For this week's assignment, we had to create a scenery using composition layout. As it turns out, my subject matter fulfills two of the...
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For the Common Art Specialization module that lasts throughout the third semester, I have decided to recreate in 3D a concept titled 'Th...









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