For this week's assignment, we had to create something from the theme of 'Transport' using one of the three perspectives.
I choose a spaceship as my model. Astronomy has always been a big fascination of mine, and one of the things I wanted to explore with this pipeline was how to make a deceptively complex looking spaceship using 3D tools in as short a time as possible.
Here's my reference board.
I rather like how this came out, honestly, especially with Arnold as a renderer. I still prefer the renders I get in Unreal, though.
The background of the final artpiece is abstract, and is supposed to represent how this ship navigates as easily in space as it does on planets. My inclusion of the shadow was deliberate, meant to evoke the two habitats.
Let me know what you think.
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